› Runes are items, that improve attributes, abilities or add new effects to them. They are basically core of Celestial World. You can access them by clicking Runes button in your inventory. Class Runes now don't work in 1st map.
★ Where to drop
› You can drop White Runes from Enchanted Forest Normal (solve math question at the end of dungeon)
› You can drop Red Runes from

Mystic Portals (1% drop chance on every level)
› You can drop Blue Runes from

Rune-Chest. You can get the chest from Caelestrasz (Heroic/Mythic Cursed Dimension).
› You can drop Green Runes from

Class Rune Chest (small chance to drop from the chest). You can get the chest from
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Bounty Reward or craft from Septon.
› You can get Golden Runes from Lumen Shop Level 5.
★ Rune slots
› You have 2 available rune slots by default.
›

Cosmic Matter unlocks 3rd or 4th slot.
›

Cosmic Matter+ unlocks 5th or 6th slot. Expensive.
› Maximum number of equipped Class runes is 6.
★ Golden Runes
› Golden Runes are end-game runes, that can have additional rune effect of the same class (except gold).
› Additional rune effect is locked and can be unlocked with

Gold Powder (Lumen Shop level 5+).
★ New Mechanic: Impale (Works for all character but came for Body Warrior)
› Impale is a new status effect that you can inflict on monsters by hitting them.
› Impale "stores" 35% of the damage dealt and adds it to the damage of the next 5 hits.
› Impale can be stacked up to 5 times.
› The base Impale Chance is 8%.
› The Impale effect lasts for 5 hits or 8 seconds.
› Impale Chance from bonuses/runes increases the 8% base chance, so if you have 100% Impale Chance, for example, then the chance is 16%.
★ New Mechanic : Chain
› You can cast your skill according to the total of the skill chain instead of 1 time from your target or yourself.
› Mental War and BM Sura Default Max Combo 3, you can increase to 4 with passive, to 5 with influence bonus.